Wednesday, October 13, 2010

Perl Education Directory


Inventory

The first part of the Perl language

Chapter Overview

One, Perl is what?
Second, Perl, where?
Third, run
4, note

Chapter simple variable

1, int
Second, floating-point
Third, the string

Chapter operator

1, arithmetic operators
Second, an integer comparison operators
Third, the string comparison operators
4, logical operators
5, bit operators
6, the assignment operator
7, since the increase from the reduced operator
8, the string coupling and repetition operators
9, comma operator
10, conditional operator
11, the order of operator

Chapter IV lists and array variables

First, the list
Second, the array - the list of storage
1, the array access
2, the string variable in square brackets and replace
3, the list of areas
4, the output of the array
5, list / array of length
6, sub-array
7, the array of library functions

Chapter read and write files

1, open, close the file
Second, read documents
Third, writing paper
Fourth, determine file status
5, the command line arguments
6, open channels

Chapter pattern matching

I. Introduction
Second, match operator
Third, the special character mode
1 character +
2, Character [] and [^]
3 characters * and?
4, the escape character
5, to match any letter or number
6, anchor pattern
7, mode variable substitution
8, the scope of the escape character prefix
9 matches any character
10, matching a specified number of characters
11, specify options
12, models part of the reuse
13, escape and special characters in the implementation of the order of
14, specified pattern delimiter
15, model order variable
4, pattern matching options
1, matching all possible modes (g option)
2, ignoring case (i option) cases
3, the string as multiple lines (m option)
4, only the implementation of a variable substitution cases
5, the string as a single case of
6, neglected spaces in the model
5, replace the operator
6, translation operators
7, extended pattern matching
1, does not match the contents of storage brackets
2, embedded mode option
3, positive and negative predictions match
4, pattern notes

Chapter VII of the control structure

First, conditional
Second, cycle:
1, while loop
2, until loop
3, for loop
4, for the list (array) for each element foreach loop
5, do loop
6, cycle control
7, the traditional goto statement
3, single condition

Chapter VIII of the subroutine

First, the definition of
Second, call
1, with & call
2, the first definition calls
3, forward references
4, with a call to do
Third, the return value
Fourth, local variables
5, subroutine parameters
1, form
2, transmit array
6, recursive subroutine
7, using the alias array of parameters passed
8, pre-defined subroutines

Chapter associative array (hash table)

First, limit the array variable
Second, the definition of
Third, access associative array elements
Fourth, increase the element
Fifth, create an associative array
6, copied from the array associative array of variables
7, additions and deletions of elements
8, listing the index and value arrays
9, using an associative array loop
10, using an associative array data structure created
1, (single) linked list
2 Structure
3, tree

Chapter formatted output

First, the definition of print format
Second, to demonstrate print format
Third, the value displayed in the print format
1, universal print format
2, format and local variables
3, select the range of formats
4, the output range of characters
4, output to other file
5, page
6, long string format
Seven, formatted output with printf

Chapter XI file system

1, file input / output functions
1, the basic I / O function
1) open function
2) redirect input using open
3) file redirection
4) Specify the read and write permissions
5) close function
6) print, printf and write functions
7) select function
8) eof function
9) Variable indirect file
2, skip and re-read data
3, the system read and write functions
4, read with getc characters
5, binary file read with binmode
Second, the directory handler
1, mkdir
2, chdir
3, opendir
4, closedir
5, readdir
6, telldir
7, seekdir
8, rewinddir
9, rmdir
Third, file attributes function
1, file re-positioning function
2, links and symbolic links function
3, file permissions function
4, the function of other attributes
4, using DBM files

Chapter XII Perl5 the reference (pointer)

I. Introduction References
Second, using reference
Third, use a backslash () operator
4, reference and array
5, multi-dimensional arrays
6, a reference to subroutine
Subroutine template
7, the array and subroutine
8, a reference to a file handle

Chapter XIII Perl object-oriented programming

I. Introduction Module
Second, Perl classes
Third, create a class
Fourth, the constructor
. Instance variables
V. Methods
6, methods of output
7, method calls
8, heavy
9, destructor
10, inheritance
11, method overloading
12, Perl classes and objects of some Notes

Chapter XIV Perl5 packages and modules

1, require the function
1, require the function and subroutine library
2, with the require Perl version of the specified
Second, including
1, including the definition of
2, switch between the package
3, main package
4, including a reference to
5, the designated non-current package
6, package and subroutine
7, using the definition of private data packet
8, package and system variables
9, access to the symbol table
Third, the module
1, create a module
2, Import Module
3, pre-defined modules






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Tuesday, October 5, 2010

Lucent China's revenue fell 9 Longa marriage to be laid off thousands


July 11, Jinshan and Flint software announced the formal partnership. The Flint software independently developed, adapted from "Water Margin" Q-cartoon online games, "Outlaws of the Marsh Biography Q" also ultimately determined by the Jinshan software agents operate, "Outlaws of the Marsh Q Biography" is the Jinshan following the "Xianlvqiyuan 2" after the agent another one painting. Kingsoft software contract with Flint after Zhou Hongyi as angel investors who invest in the joint international top wind flint software investment 10 million U.S. dollars, and as a strategy for financing the shareholders.

Kingsoft CEO Lei Jun, president and chief, said: "" Outlaws of the Marsh Q Biography "is a widely anticipated Q version online games work on Kingsoft online games product line will be very useful." Thus, while operating online games as much as 7 Jinshan section, across the martial arts, fantasy, and Q-leisure and other topics.

"Outlaws of the Marsh Q Biography" Song for the historical background of China, efforts to render the traditional martial arts atmosphere, the "Water Margin" novels for the geographical areas of real background, joined the ancient Chinese fairy Demon, Medical Road, magic and lovely modern cartoon elements eventually form a virtual world full of magnificent fantasy. "Outlaws of the Marsh Q Biography" screen in cartoon form of expression based on a blend of the quaint charm of traditional Chinese landscape painting, successfully reproduced the White Tiger Hall, Liangshan Shuibodu, Qinghe County, the classic "Water Margin" scenario, players can travel in person those who had only in places where the story. "Outlaws of the Marsh Q Biography" of the character design is also called the industry's best and unique cartoon style, combined with oriental style dress, all true work. In the game, players can enter the history, Lin and Lu, etc., "Water Margin" 108 will have a direct exchange, but also to learn different skills. In addition, the characters humorous dialogue, "Jing Yanggang Tiger" and other classic stories reproduce, cute pets called "Outlaws of the Marsh Q Biography" gives players a wonderful experience and legendary cartoon fantasy "The Water Margin World."







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